Violence
Violent video game is a massive debate, often center on topics such as video game graphic violence, sex and sexism, violent and gory scenes, partial or full nudity, portrayal of criminal behavior, racism, and other provocative and objectionable material. Video games have been studied for links to addiction and aggression. It can be agreed that engaging in video games does have many ethical concerns. Through violence, there are many games involving violent acts as well as other content related to violence. This may lead many people to believe that playing these types of video games can cause a person to be more violent.
Ratings
The Pan-European Game Information (PEGI) age rating system was established to help European parents make informed decisions on buying computer games. It was launched in spring 2003 and replaced a number of national age rating systems with a single system now used throughout most of Europe.
Through the rating of games, it helps the parent of young children to pick the right game for kids. Though, others are concerned that this rating system doesn’t prevent people from acquiring video games that are considered to be inappropriate for their ages. Which is true, in 2010, the Supreme Court (in US) decided to hear a case about the criminalisation of the sale of violent video games to children, but luckily this bill didn’t pass.
Education
Through the educational means, there are different subjects gaming can teach us, some are positive for example, how to spell. While others are negative, for example; how to kill. Nowadays there aren’t many games in production with the means of educating, rather than to have a fun experience. Some games do have some influence, bust mostly don’t.
Stereotyping
The video game industry focuses towards men more than women, therefore, many people think it is stereotyping against women. This is true whoever, men do play more games then women, however game developers do add the woman side to it, being it; able to create a woman character stereotyping if games add an experience towards both genders rather than just one.
Addiction
Lastly, through addiction, participating in a long amount of time in a video game has caused people to be addicted to it. As a result, they lose valuable time within their communities and miss opportunities from other activities that could be more beneficial for them. This is one of major concerns that the video game industry is having, the problem being is that they want people to enjoy their games a lot, but then addiction comes and they don’t want that, otherwise a lot of health claims come along, so the ideal game is something that’s fun, yet not addicting.




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